solarz
Brigadier
Sad state in gaming when some modders can get better performance for the game within 8 days for free than the devs who made this for the last 8 years.
It's a Bethesda game
Sad state in gaming when some modders can get better performance for the game within 8 days for free than the devs who made this for the last 8 years.
I forgot to add, I'm getting 30fps ultra at 4k resolution. lol.
this mod allows relatively lower spec PCs to run starfield at ultra settings. im getting 30 fps on ultra with 6700k and 3050
There's a lot of chinese games running on unity. Unity will probably roll back the change eventually with all the backlash. But is there any good made in china game engines to prevent something like from happening? I have noticed a lot of western companies are destroying themselves for short term profit. I wonder if this will promot Tencent or MiHoYo to start work on their own game engine.
Software is one of China's strengths though. It's not like Tencent or MiHoYo doesn't have the money or the talent. And I won't say there's no incentive to do something unless it's banned, money is a pretty good incentive. If you think that you can make a superior product, and capture a good chunk of the market, which nets you lots of profits, that's a good incentive. Epic dumped billions into Epic games store because they want a slice of that Steam money, even though Steam is basically untouchable and Epic will probably be losing money on the EGS for years and years before it turns profitable, if ever. They know they are taking a big risk but still doing it anyway because even a tiny portion of the online games market could turn a huge profit eventually if they do manage to take it from Steam.There is no incentive to do something unless it is banned. That’s just economics. In an ideal world there is clear division of labor based on each nation’s strength. That ideal world no longer exists.
Software is one of China's strengths though. It's not like Tencent or MiHoYo doesn't have the money or the talent. And I won't say there's no incentive to do something unless it's banned, money is a pretty good incentive. If you think that you can make a superior product, and capture a good chunk of the market, which nets you lots of profits, that's a good incentive. Epic dumped billions into Epic games store because they want a slice of that Steam money, even though Steam is basically untouchable and Epic will probably be losing money on the EGS for years and years before it turns profitable, if ever. They know they are taking a big risk but still doing it anyway because even a tiny portion of the online games market could turn a huge profit eventually if they do manage to take it from Steam.
Tencent is in a unique position of owning so many games and studios, you would think that they would have invested in creating a game engine or just buying a decent one and upgrading it by now. China itself is a good market for a chinese game engine, considering the closed off nature of the chinese internet and the huge gaming market that China has. And the fact that sanctions could easily get worse at a drop of a hat due to increasing tensions.
Stepmom porn can be breached, so can software gapChina is better at software than certain coding farms that I shall not name because it has some proprietary software and well made applications, but when it comes to core algorithms it is very far behind. The gulf in software is even deeper than the gulf in semiconductor manufacturing.
We're talking about a mid-end game engine like Unity here. Not the software used by microsoft/apple/google. Not even the super high end game engines like Unreal 5. Japan has managed to build multiple in house engines for it's games before, and I know that China's software isn't worse than Japan.China is better at software than certain coding farms that I shall not name because it has some proprietary software and well made applications, but when it comes to core algorithms it is very far behind. The gulf in software is even deeper than the gulf in semiconductor manufacturing.
China is better at software than certain coding farms that I shall not name because it has some proprietary software and well made applications, but when it comes to core algorithms it is very far behind. The gulf in software is even deeper than the gulf in semiconductor manufacturing.
It’s not about whether China can build game engines, it’s that the US is a software super power and absolutely dominates almost every sector of the industry. There’s no incentive because whatever platform, engine, or tool need you have there is already a dominant US company doing it. This isn't like hardware where the US has a limited presence, is willing to throw its allies under the bus to contain China, and where the cost disadvantage of the US prevents it from being able to operate at Asia's economies of scale.We're talking about a mid-end game engine like Unity here. Not the software used by microsoft/apple/google. Not even the super high end game engines like Unreal 5. Japan has managed to build multiple in house engines for it's games before, and I know that China's software isn't worse than Japan.
And again, Tencent owns a lot of western game studios. If China really can't develop its own engine, just buy a western company to do the development for you, or outright buy an engine yourself.