Chinese Video/Computer Games

delta115

Junior Member
Registered Member
Updated: Chinese version of Phantom Blade Zero gameplay, longer and with Chinese dub.


Currently, there are preview event in China and they invite a lot of press and peoples to tried the game. The game seem to be near ready if they start this kind of event. Released date possibly in the second half of 2026.

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cookiez

Junior Member
Registered Member
Arknights summer updates:

After six years, Arknights is finally getting a Higashi (in-universe analog for Japan) themed event.
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New six-star operators: Hoshiguma the Breacher and Haruka.
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Some collaborations announced in April have been released.
Taiko no Tatsujin collab outfit for Myrtle.
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大白兔 collab PV showing off some IRL merchandise.
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A second Sanrio collab is on the way.
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Aniah

Senior Member
Registered Member
Updated: Chinese version of Phantom Blade Zero gameplay, longer and with Chinese dub.


Currently, there are preview event in China and they invite a lot of press and peoples to tried the game. The game seem to be near ready if they start this kind of event. Released date possibly in the second half of 2026.

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I believe the devs said earlier this year, when asked about the release date, they said H2 of 2026. We should be getting a full confirmation in a few weeks from now.
 

Helius

Senior Member
Registered Member
It seems like even 4090 GPU cannot run the game smoothly

Also the game content is controversial among Chinese players

The game publisher lowered the price at the first day on Steam for every region but China region

People who bought the deluxe edition,find out that the deluxe edition has the exact same content as the standard edition
Apparently the problem for most cases stems from people having frame generation enabled, like DLSS, FSR and all that crap. Why one would do that when they're already on a 4090 is beyond me. The game runs just fine on native rasterisation.

So this seems more of a GPU customisation issue than a game engine one.

 

Aniah

Senior Member
Registered Member
Apparently the problem for most cases stems from people having frame generation enabled, like DLSS, FSR and all that crap. Why one would do that when they're already on a 4090 is beyond me. The game runs just fine on native rasterisation.

So this seems more of a GPU customisation issue than a game engine one.

Drivers came out from Nvidia a day later, which should've fixed the underlying issues.
 
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