News of dubious technical achievement? I tend to think game beating AIs to be much like Formula One. They don't have direct benefits in pushing the envelope of automotive technology, but they represent a strong exercise for the engineers that will someday do.
Google has been trying to get Alpha Go to do something much more complex than Chess or Go, resulting in Deepmind creating Alpha Star to master the game Starcraft II which is an RTS game.
With that in mind, MOBAs like Dota 2 could be next.
And this is where Tencent, who already owns League of Legends, comes in, using its own MOBA in Asia and China, known as Honor of Kings, or Arena of Valor in international markets, available in the Apple App Store and Google Play Store by the way.
Tencent details how its MOBA-playing AI system beats 99.81% of human opponents
100% - 99.81% = 0.19% would still beat the AI ... 0.19% * 7B = 1.9M people would still beat the AI