That's a really good point. I guess it was unfair of me to have such high expectations from such a nascent area. I'm just worried that it'll fall into the same problem as the Chinese film industry that constantly pumps out uninspired and bland crap, half of which are some variation of a heroic war story or mythical tale. It's still unseen whether the game industry can go beyond mythology/legend and nationalistic war stuff or if it'll follow the same fate. I’m afraid China’s game industry won’t fully grow into something diverse and expressive, but it's probably too early to tell.
It's interesting to bring up Call of Duty. The US could pump out games like that because of their already-existing cultural hegemony and dominance of global entertainment. When a game like Modern Warfare came out, it felt 'normal' to global audiences because of already-existing decades of Hollywood movies where America happens to be the 'main character,' not to mention its actual geopolitical perception within the context of GWOT and the larger postwar rules-based order. That makes a game like BO or MW actually believable. Although China is working hard to cultivate the same image and making real progress, they're still very, very far from achieving what the US did. If you don't ALREADY have the cultural dominance and geopolitical image, making a COD-style game about modern counterterrorism or the Korean War or whatever would be ignored at best and ridiculed at worst, even by domestic Chinese audiences, just like with the movies.