I thought having a dedicated thread for this might be useful, separate from the general UAVs and UCAVs thread as at this stage the R&D and applied research of AI in warfare is still somewhat rudimentary.
CAC recently had an exercise this year involving teams developing AIs for fighters carrying out BVR combat.
Original article on Wechat:
The relevant parts of the original text, for a record:
这场由所团委主办
七部团支部承办的比赛引起了
全所各个设计研究部青年员工的浓厚兴趣
得到大家的积极响应和参与
经过近3个月的AI编写
共有13支队伍提交了18个优秀作品
历经小组赛、八进四、半决赛、
决赛、挑战赛……
共42场比赛的精彩对决
本次比赛采用同型机单机1V1对抗
空战模式为典型的超视距空战
参赛队开发用于空战对抗博弈的AI算法程序
在统一的分布式虚拟对抗环境下
对战双方AI程序对各自的虚拟飞机进行控制
双方在100 km×100km的空域中交战
完成自主占位、导航飞行、目标探测、
武器发射、机动规避等空战决策和控制过程
击落对方或突破对方防御线者获胜
超出空战区域者判定失败
每场比赛共5局
先获3局胜利者赢得比赛
10月底的冠军争夺赛上
在回顾了四强诞生过程
聆听了“冠军候选队”成员们的心路历程分享后
没有硝烟的冠军争夺战随即打响—
Basically, there were 13 teams and 18 different AIs produced, from the group stage to the finals were 42 matches.
It was a 1vs1 BVR competition involving AIs, in a simulated airspace area of 100km x 100km, where the AIs required autonomous flight, autonomous target detection, autonomous combat decision making and autonomous weapon deployment and maneuvring/evasion as well.
Condition for victory was to either shoot down the opposing side's aircraft or make it past their "defensive line".
Each confrontation was best out of 5 rounds.
They didn't have a man vs victorious AI in this competition, but I wouldn't be surprised if this effort or other efforts are currently investigating this as well.
More importantly I'm sure this isn't the only effort of using AI in various aspects of air combat, and of course earlier this year Alpha Dogfight had its very high profile series of competitions that were publicized fairly widely.
But this is clear indication that AI is likely being pursued behind closed doors quite extensively if they are willing to reveal this competition's existence, which of course is hardly a high level classified program.
CAC recently had an exercise this year involving teams developing AIs for fighters carrying out BVR combat.
Original article on Wechat:
The relevant parts of the original text, for a record:
这场由所团委主办
七部团支部承办的比赛引起了
全所各个设计研究部青年员工的浓厚兴趣
得到大家的积极响应和参与
经过近3个月的AI编写
共有13支队伍提交了18个优秀作品
历经小组赛、八进四、半决赛、
决赛、挑战赛……
共42场比赛的精彩对决
本次比赛采用同型机单机1V1对抗
空战模式为典型的超视距空战
参赛队开发用于空战对抗博弈的AI算法程序
在统一的分布式虚拟对抗环境下
对战双方AI程序对各自的虚拟飞机进行控制
双方在100 km×100km的空域中交战
完成自主占位、导航飞行、目标探测、
武器发射、机动规避等空战决策和控制过程
击落对方或突破对方防御线者获胜
超出空战区域者判定失败
每场比赛共5局
先获3局胜利者赢得比赛
10月底的冠军争夺赛上
在回顾了四强诞生过程
聆听了“冠军候选队”成员们的心路历程分享后
没有硝烟的冠军争夺战随即打响—
Basically, there were 13 teams and 18 different AIs produced, from the group stage to the finals were 42 matches.
It was a 1vs1 BVR competition involving AIs, in a simulated airspace area of 100km x 100km, where the AIs required autonomous flight, autonomous target detection, autonomous combat decision making and autonomous weapon deployment and maneuvring/evasion as well.
Condition for victory was to either shoot down the opposing side's aircraft or make it past their "defensive line".
Each confrontation was best out of 5 rounds.
They didn't have a man vs victorious AI in this competition, but I wouldn't be surprised if this effort or other efforts are currently investigating this as well.
More importantly I'm sure this isn't the only effort of using AI in various aspects of air combat, and of course earlier this year Alpha Dogfight had its very high profile series of competitions that were publicized fairly widely.
But this is clear indication that AI is likely being pursued behind closed doors quite extensively if they are willing to reveal this competition's existence, which of course is hardly a high level classified program.